#include #include #include "echo.h" #include "stdio.h" #include "suspend.h" #include "actions.h" const char *ACTION_ECHO = "echo"; const char *ACTION_SUSPEND = "suspend"; enum Action parseAction(const char *action) { enum Action a = ActionSuspend; if (strcmp(action, ACTION_ECHO) == 0) { a = ActionEcho; } else if (strcmp(action, ACTION_SUSPEND) == 0) { a = ActionSuspend; } else { a = ActionUnknown; } return a; } actionCallback getActionCallback(enum Action action) { actionCallback callback = suspend; switch (action) { case ActionSuspend: callback = suspend; break; case ActionEcho: callback = echo; break; default: fprintf(stderr, "Unknown method\n"); return NULL; } return callback; }